![]() ![]() No matter what kind of data you want to extract from the Model file, you always start the same way: For guidelines on how to export Humanoid animation from your 3D modeling software, see Preparing Humanoid Models for export. If you don’t have a file already, you can read the guidelines on how to export an FBX file before exporting it from your 3D modeling software. ![]() Note: This workflow assumes you already have a Model file A file containing a 3D data, which may include definitions for meshes, bones, animation, materials and textures. Set up options for importing Rigs and Animation (not available for SpeedTree Models).Set any Model-specific or general importer options. ![]()
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