I see that many people also get other ideas such as stage building lighting technology, it seems very cool to have that in FWsim.īut I think that will take a very long time, especially for the HD and development of the lights. Maybe it’s an idea for a test like in 2020. Same about the smoketails it seems much more realistic to me to add water reflection and smoke tails to tail for exporting to prevent lagg. I personally think it can cause lagg or it’s too much work for the development team behind the scenes. I have a few points of interest for fwsim and maybe you guys have some too.Įveryone knows that FWsim is one of the most famous fireworks simulations in the world.Įveryone also knows that the FWsim support team is ready to help you quickly, that’s all good and I’m not going to pay any attention to that.īut I’ve been seeing questions coming from water reflection for 3 years, anyone have any idea where that is or what update it is, will it come at all or will it be pushed aside.
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